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ARTS & ENTERTAINMENT

Raise the Stakes in Your Pretentious Convos with New Metagame

A game that asks the eternal question, 'Which feels like first love: Pride and Prejudice or Hungry Hungry Hippos?'

By Anita Senaratna
December 06, 2013
  shares
By Anita Senaratna
December 06, 2013
  shares

If you're the type of person that loves getting into heated pop-culture debates with friends, then you'll definitely want to get on board with this Kickstarter project. Part card game, part ridiculous debate, the Metagame asks players to consider questions like 'Which feels like first love: Pride and Prejudice or Hungry Hungry Hippos?' and 'Which should be required in schools: Dungeons and Dragons or the Bible?'

The game comes with two decks of cards: one set of discussion cards with questions like 'Which will save the world?' or 'Which best represents America?', and one set of culture cards, which feature various works of art and pop culture, like Helvetica, the Rubik's Cube and 'Single Ladies (Put a Ring On It)'. There isn't really a set way of playing, but the makers include a few game suggestions and encourage players to invent their own. Most of the suggested games involve players choosing culture cards that best answer the question and debating their choices.

The Metagame was created by Local No. 12, a game design collective made up of Eric Zimmerman, Colleen Macklin and John Sharp. While the original Metagame focused on video games, the trio decided to release 'Metagame: The Culture Edition' following numerous requests for music and film versions.

The game is still in prototype form, but it's already attracting praise from  Filmmaker Magazine and Attract Mode, and the original Metagame was also an official selection of the 2013 IndieCade International Festival of Independent Games.

The project has raised over $50,000 on Kickstarter — nearly double their original target of $25,000. Potential backers have the option of donating anything from $1 (which gets you early access to a print-and-play PDF version) to $500 or more (which gets you your own version of the Metagame, where you pick the rules).

Published on December 06, 2013 by Anita Senaratna

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