A Portrait of the Artist as a Video Game

The struggles and frustrations of the New York art scene are transformed into a highly addictive video game.

Sean Robertson
Published on February 10, 2013
Updated on December 08, 2014

Just about everyone has a friend or relative who would describe themselves as a "struggling artist". For this most beleaguered of professions, the frustrations of the world's most competitive and highly lucrative industry often turns "struggling artists" into "failed artists". Pippin Barr, one such dejected artist, has found a most unusual way of channelling his grievances and disillusionment with the art world: a part-personal, part-satirical, and entirely addictive online video game, Art Game.

The monochromatic, 8-bit game takes place in the cutthroat, dog-eat-dog world of the New York City visual art scene. Players choose between three contemporary artists as their avatar: minimalist painter Cicero Sassoon (with his reference-heavy name), Russian sculptor Alexandra Tertanov, and video artists William Edge and Susan Needle. Within a style of gameplay modelled on the classic video games of Snake, Tetris, and Space Invaders, your task is then to create a piece of art worthy of display in an upcoming show at New York's legendary Museum of Modern Art.

Your path to artistic glory is a far from smooth one, however, as before you can have your work showcased you must get past the deliciously snooty MoMA curator. The curator's selection of which of your artworks (if any) make the cut seems to be based on a fairly arbitrary and even random set of criteria, in a quite pointed dig at how "good art" is selected and endorsed within the art scene, with decisions handed down in a series of cliche-enriched tirades (another beautiful touch from Barr).

The game is filled to the brim with knowing references to the art scene, from the inane chatter of the MoMA visitors to the stereotypical studio apartments of the artists. It is these details that transform the game from not simply being a form of light-hearted procrastination but also a very clever and totally unique piece of satire. The surprisingly heartbreaking experience of being told that your work is not up to scratch provides a fresh understanding of just how brutal and controlled the art scene can be.

To see if you have what it takes to be counted amongst New York's artistic elite, click here to play Art Game.

Via Hyperallergic.

Published on February 10, 2013 by Sean Robertson
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