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ARTS & ENTERTAINMENT

Anime Architecture

Explore the process behind transforming hand-drawn cityscapes into big-screen backdrops in your favourite Japanese anime films.
By Libby Curran
May 28, 2018
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Anime Architecture

Explore the process behind transforming hand-drawn cityscapes into big-screen backdrops in your favourite Japanese anime films.
By Libby Curran
May 28, 2018
  shares

Those intricately drawn cityscapes seen in anime movies will be front and centre at a new exhibition presented by The Japan Foundation from June 1 until August 11. Anime Architecture celebrates the hand-drawn backdrops and architectural world-building of some of Japan's most iconic animated sci-fi flicks. The exhibition will explore the processes that go into bringing these dreamed-up environments to life, capturing the journey from pencil drawings through to those dramatic big screen stills.

Get up close and personal with animations by legends of the scene, including Takashi Watabe, Hiromasa Ogura, Haruhiko Higami, Atsushi Takeuchi and Mamoru Oshii. Their resumes include the likes of Patlabor: the Movie, Ghost in the Shell (the original, not the live-action remake) and Ghost in the Shell 2: Innocence, all of which feature in the showcase — as well as behind-the-scenes perspectives on other acclaimed Japanese films such as Osamu Tezuka's Metropolis.

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