The Playmaker
Let's play
  • It's Thursday
    What day is it?
  • Now
    What time is it?
  • Anywhere in Brisbane
    Where are you?
  • What do you feel like?
    What do you feel like?
  • And what else?
    And what else?

Teamlab Is Opening Another Vivid and Kaleidoscopic Digital-Only Art Museum

Officially opening in March in Macao, the labyrinth-like site will sprawl over 5000 square metres.
By Sarah Ward
January 18, 2020
By Sarah Ward
January 18, 2020

When international art collective teamLab launched Borderless, its Tokyo-based permanent digital-only art museum, the dazzling space became the most-visited single-artist site in the world in just its first year of operation. Wherever the outfit pops up — be it in Shanghai oil tanks, Japanese hot springs or Melbourne — its installations are always hugely popular. So it's no wonder that the group is expanding its footprint by opening more permanent locations.

Late in 2019, teamLab launched a new venue in Shanghai, which is also called Borderless. Come this March, it's also opening a museum called SuperNature in Macao. Located at The Venetian Macao, the latter site will sprawl over 5000 square metres, filling the space with the kind of immersive, interactive installations that have gathered the collective of artists, programmers, engineers, animators, mathematicians and architects such a devoted following.

teamLab. Expanding Three-Dimensional Existence in Transforming Space - Flattening 3 Colors and 9 Blurred Colors, Free Floating, 2018, Interactive Installation, Endless, Sound: Hideaki Takahashi © teamLab

In good news for anyone who has visited a teamLab venue or installation previously, SuperNature will also include a selection of brand new works — although, even if you're a seasoned teamLab visitor, these are the types of pieces that you can visit over and over and never get bored. Much will look familiar, playing with concepts and designs that the collective is clearly drawn to, such as floating balls, projected flowers and animals, and other kaleidoscopic imagery

Chief among the highlights is The Infinite Crystal Universe, which uses light points, pointillism-style, to create three-dimensional objects. While you're interacting with the piece, you can use your phone to select the elements that make up the universe. The artwork will also response to the presence of people, as most of teamLab's installations do.

teamLab. The Clouds that Self-Organize, 2019, experimental photo of the new artwork © teamLab

Then there's Massless Clouds Between Sculpture and Life, which plays out just as its title suggests. In this installation, giant clouds will float between the floor and the ceiling — and even when you walk through them, breaking them up, they'll form back into shape.

Also on the bill: Mountain of Flowers and People: Lost, Immersed and Reborn, which'll let digital flowers bloom and change with the seasons, and Expanding Three-Dimensional Existence in Transforming Space — Flattening 3 Colors and 9 Blurred Colors, Free Floating, where bouncing spheres float above visitors, changing colour when they're touched. Like Borderless, SuperNature will also feature an Athletics Park, where you'll really get physical traversing graffiti-covered valleys, climbing a ropes course, scaling a light forest, jumping or playing hopscotch, as well as an educational, kid-focused Future Park.

Located in the resort hotel's Cotai Expo Hall F, and set up like a labyrinth — making you wander around and around to find all of its nooks and crannies — SuperNature will welcome visitors through the doors from January 21 for previews ahead of its official opening date.

Find teamLab SuperNature at Cotai Expo Hall F, The Venetian Macao Resort Hotel, Estrada da Baía de N. Senhora da Esperança, s/n, Taipa, Macao SAR, P.R. China from a yet-to-be-revealed date in March. It'll be open from 10am–10pm daily.

Images: teamLab. teamLab is represented by Pace Gallery.

Published on January 18, 2020 by Sarah Ward
  •   shares
Tap and select Add to Home Screen to access Concrete Playground easily next time. x
Counter Pixel