Glow

Merging human performers with a motion-capturing interface that illustrates chaotic patterns projected upon and manipulated by their moving bodies, Chunky Move presents an artistic interpretation of the human/digital interface in a display of techno wizardry.
Jimmy Dalton
Published on September 26, 2010

Overview

We are in the age of the cyborg. What was once only the purview of a nude Arnold Schwarzenegger has become invisible through its complete integration in our daily lives. Smart phones, the increasing ubiquity of wifi and our growing dependence on computers to augment our realities has transformed humans into the ultimate helmsmen of an empire of ones and zeroes.

With Glow, Chunky Move presents an artistic interpretation of the human/digital interface. Choreographer, Gideon Obarzanek, teamed up with German software designer, Frieder Weiss, in 2006 for Glow's first incarnation — the resulting work merged human performers with a motion-capturing interface that illustrated chaotic patterns projected upon and manipulated by their moving bodies. The longevity of the project, touring now for four years, comes from the fact that no show is ever the same.

According to Obarzanek, audiences witness two simultaneous experiences. Glow's aesthetic is of ultra-tech cool, with non-pixellated auras and vectors flowing like electronic liquid out of the performers. Combined with this is, beneath the data projectors, the emergence of a creature — human in form, but interacting with a different environment, moving in a manner quite unlike our own. It is this flesh poem that amplifies the techno wizardry of Glow, creating the impression of an unplaced future where human life and digital marvels are born in the same placental workshop.

Image by Rom Anthoni

Information

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